Sulfur factorio

For batteries the ratio is 1 sulfuric acid chemical plant to 12.5 battery chemical plants. That too seems strange but it's manageable. Aside from those two items, the only thing that sulfuric acid is used with is mining uranium ore. It's 10 sulfuric acid per 10 ore or just to make it easy I'll go 1:1. 1 electric drill with no modules or beacons ...

Sulfur factorio. By default, sulfur does not spawn at all, and since it seems you didn’t change that in the mod settings, what you’ll want to do is turn cruse oil into sour gas, separate the sour gas into petroleum gas and hydrogen sulfide, and combine the latter with oxygen.

how do i make sulfur? I put down a chemical processing plant then try to set it's recipe to sulfur, but it says it can't mix fluids. Someone please help me. Showing 1 - 2 of 2 comments Fel Apr 29, 2020 @ 12:26pm Try to temporarily disconnect any pipe that would touch the machine's input or output pipes.

In vanilla Factorio, only oil can be put into barrels. All other fluids travel via pipe. Because sulfuric acid is only used for 2 items (batteries and processing units) I would recommend producing it locally. You just need petroleum, iron, and water. 1.This mod adds mineable sulfur ore to the map. Intended to supplement your production of sulfuric acid by enabling mining of sulfur deposits produced long ago by ancient volcanism.Easy OIL with COAL LIQUEFACTION - Factorio 0.18 Tutorial/Guide/How-to. Tileable Coal Liquefactio - FACTORIO MASTER CLASS. Simple Upgradeable PLASTIC from 15 to 90 per second - Factorio 0.18 Tutorial/Guide/How-to. Chemicals - Plastic and Sulfur - FACTORIO MASTER CLASS. NUCLEAR POWER; Shattering Conventional Wisdom | Factorio 0.18 Tutorial/Guide ...Sulfur is an analog of oxygen and can behave like it in some ways. Before the great oxidation event about 2 billion years ago, most all life used sulfur as an electron acceptor in the same way all ...Pumpjack Energy + Refinery Energy + Chem Plant Energy. = (44.44oil * 9kJ / oil / Y) + (20petroleum * 46.67kJ / petroleum) + (1fuel * 420kJ / fuel) = 1753.3 kJ to make one solid fuel (when Y = 1) That leaves a ratio of 6.844 for energy received over energy invested, only one third as efficient as coal. The math for pollution is similar; I just ...sulfur no longer competes with plastic for petroleum, and oil product use cases are better balanced in general. solid fuel gains a purpose as an intermediate product. sulfur helps balance oil usage through solid fuel. some measure of realism is restored, in that sulfur is harvested from processed oil products, rather than petroleum gas.Chemical science pack requires Sulfur instead of Solid fuel. 0.17.0: Changed name from "Science pack 3" to "Chemical science pack". Recipe changed to 3 Advanced circuits + 2 Engine units + 1 Solid fuel → 2 Chemical science pack. (Previously 1 Advanced circuit + 1 Engine unit + 1 Electric mining drill → 1 Science pack 3 ). 0.15.7:

You only need one offshore pump. Feed 50 coal/second (2 red belts) to the 25 refineries. Run 3 Chemical Plants on Heavy Oil Cracking and 9 on Light Oil Cracking. Feed 9 coal/second (less than 1 yellow belt) to the 7 Plastic-making Chemical Plants. You'll produce 18 plastic/second (less than 1 red belt) Pro tip!The factorio wiki is actually incredible helpful and covers all the things in factorio with a lot of details. Typing "How to get Petroleum gas to make Sulfur" into google instead of reddit would have gotten you the answer as the top result, as pointed out by therealdorkface, though they could have said it with nicer words.Join me in the world of Factorio which is made by Wube Software, https://www.factorio.com/This season I'm putting to use the lessons learned from the previou...WELCOME TO KRASTORIO 2This Lets Play is exploring the overhaul mod Krastorio 2 created by Krastor and Linver combined with several "drone" mods by KlonanKras...This mod does the following: Adds 1:1 lubricant -> petroleum and petroleum -> sulfur gas cracking recipes, unlocked by Advanced Oil Processing tech. Reduces the sulfuric acid cost (down to 20 from 60) and slightly increases the secondary ore output (up to 75% from 50% chance) of acid washing recipes. Gem grinding now always produces 2x powder ...

Re: Can't get sulfur production to work. yeah, it's the only annoying thing about chem plants, they have SET inputs for water/petrol. so it makes your life a bit harder when setting them up. I have a chemical plant which has petroleum gas coming in from a refinery and water coming in from a nearby lake and it's connected to electric power, but ...This mod removes the need for sulphic acid when mining uranium.This mod adds mineable sulfur ore to the map. Intended to supplement your production of sulfuric acid by enabling mining of sulfur deposits produced long ago by ancient volcanism. ContentFACTORIO 1.0 - LETS START AUTOMATING!Let's Play series to celenbrate the launch of Factorio 1.0The focus of this series is to explain mechanics, designs and ...StormCrow_Merfolk • 2 yr. ago. For the amount of sulfuric acid required in a typical bus base, you don't really need any pumps or very many plants for science. 5 sulfur plants and 2 sulfuric acid plants are enough to provide all the sulfur and acid you need for a 150 science/minute base including the blue circuits for RCUs.Title: Sulfur dioxide: Type: fluid: Internal name: sulfur-dioxide: Heat capacity: 1KJ: Max temperature: 100° Gas temperature:-72° Default temperature: 25° Pressure ...

Predator 9000 generator oil.

Chemical science pack requires Sulfur instead of Solid fuel. 0.17.0: Changed name from "Science pack 3" to "Chemical science pack". Recipe changed to 3 Advanced circuits + 2 Engine units + 1 Solid fuel → 2 Chemical science pack. (Previously 1 Advanced circuit + 1 Engine unit + 1 Electric mining drill → 1 Science pack 3 ). 0.15.7:Is sulfur a liquid Factorio? Sulfur is a solid item in a chain of otherwise fluid based manufacturing. What is the pump for in Factorio? There is a summary. A pump is a fluid handling device that can be used to move fluids, prevent back-flow and load/unload trains. The pump is used to insert fluids.Pyanodon mod pack. Dear Pyanodon, I recently got into the Pyanodon mod pack after getting into mods. I had launched a few rockets on vanilla and had a play with Angels and Bobs. They were great mod packs but didn't offer a mind twisting complexity. Once you got the buildings down, then it wasn't too bad figuring it all out.Details. good for early to mid game play working in Version .16.17. filled 4 tanks of 25k storage really fast. Copy to Clipboard. Show Blueprint. Show Json. Find blueprints for the video game Factorio. Share your designs. Search the tags for mining, smelting, and advanced production blueprints.If you're not cracking heavy/light into petro gas, 10 refineries can supply 5.5 chem plants for plastic or 3.67 plants for sulfur or 1.47 plants for sulfuric acid. If you're fully cracking heavy/light, 10 refineries can supply 9.75 plastic or 6.5 sulfur or 2.6 sulfuric acid.With sulfur it's one wagon saved about every 70 minutes in a 1kSPM base (or every 40 minutes if you also ship the sulfur for the acid needed by blue circuit production; batteries consume the majority of your total sulfur, those are best made right at the refinery). ... Unmodded Factorio doesn't have flare stacks.

So, I assumed that this mod would supplement sulfur production as the description says, however, it seems to REPLACE production, as I lose the original sulfur from petroleum gas recipe in chemical plants when the mod is installed, making it hard to add to an existing game.So, after doing some math on a factorio calculator, I think that it should be possible to get a higher sulfuric acid yield from this setup if you add one additional beacon to the top of the middle column. You can check my …An alternative to Helmod. You can put in 60 red science per minute, set the machine to assembler mk1, and it'll tell you how many gears and copper plates you'll need, how many smelters and gear assemblers, etc. Very handy for mod packs that Kirks calculator can't do. Cool, I knew about Helmod.Megabase Grid / City Block size. I noticed that most of the standard blueprints and youtube videos involving a Grid or City Block make them 100x100. This is puzzling to me since 96x96 would make it exactly 3 chunks by 3 chunks and still leave a 2-block border outside of the power-pole square. I am certain there is some well-thought out logic ...FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co...FACTORIO MEGABASE-IN-A-BOOKAdvanced Factorio Lets Play focused on making modular design for a Megabase.The Lets Play transitions from a normal base into a Me...Coverage is the simplest way of evaluating a mining drill blueprint and puts a number on how compact a design is. It is simply the proportion of the total area that is physically covered by mining drills. A higher coverage means that a design will have more drills per area and produce more ore. M5 has excellent coverage but is a bit tough to ...Researchers have discovered a new way of producing and stabilizing a rare form of sulfur that functions in carbonate electrolyte -- the energy-transport liquid used in commercial Li-ion batteries.This mod adds mineable sulfur ore to the map. Intended to supplement your production of sulfuric acid by enabling mining of sulfur deposits produced long ago by ancient volcanism.

the reason sulfur doesnt really need to be on a belt is that its only used for 3 things: blue science, sulphuric acid, and explosives. none of these things will be made in a way that requires sulphur to be on the main bus, so you can just produce it near what you are making. #1. knighttemplar1960 Apr 8 @ 5:43pm.

I also make sulfur on site, I think its kinda ugly and wouldnt want a belt of it :) In the past, I put sulfuric acid on my train bus, but made sulfur on site. I'm currently doing Krastorio 2 though which changes the dynamic quite a bit, and will likely be putting Sulfur on the train bus. Personally I think it depends on the demand for it.Edit2: Removed some unneeded pipes to make the layout clearer. Edit3: Fixed the sulfuric acid pipes not being long enough. You may need to add pumps every so often if you repeat the recipe enough. I haven't tested to see how often is needed. More than one offshore pump will help, as the ratio is water-heavy.Barrel. Barrels can be used to store and transport 50 units of various fluids. Since they are solid objects, they can be used as an alternative to pipes, once fluid handling is researched. The barrels themselves are reusable once the fluids are drained. Barrels stack in groups of 10. A single cargo wagon can hold 400 barrels, which gives a ...Factorio is a game in which you build and maintain factories. This is a compendium of the most common Factorio facts as of v1.0 release. A huge thanks to to all the contributors on GitHub, as well as the community who made the previous cheat sheets and other resources; such as the Wiki, Reddit, and Factorio Discord from which this is all based on. This is only a sliver of the info available ...Re: Sulfur Chemical Plant Wont Take In Resouces. by MorbidEntree » Mon Sep 21, 2015 11:08 pm. TimmPure wrote: I'm afraid you have the inputs reversed (i.e. you're trying to input water at the petroleum pipe, and petroleum at the water pipe). They are not interchangeable. TimmPure wrote: Also note that sulphur is not a fluid but a solid …Use your assemblers. There's a recipie to put acid into barrels and another recepie to remove the acid from the barrel. Both recipies will add a pipe input to your assembler. Another option is to use pumps and the fluid wagon. #1: if you playing with mods, the barrelling pump and some steel for the barrels.Development of high-energy non-aqueous lithium-sulfur batteries via redox-active interlayer strategy. Nature Communications , 2022; 13 (1) DOI: 10.1038/s41467-022-31943-8 Cite This Page :Sulfur - Factorio Wiki ... }}The only two uses of Sulfuric Acid are Batteries which produce at 1 every 5 seconds and which require 2 units of Sulfuric Acid per Battery, and Processing Units that produce at 1 every 15 seconds require only half a unit of Sulfuric Acid per processing unit.Tree Saplings (Redux) by FuryoftheStars. A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them. Based on the 'Revisited-RevivePatch' version, this one reduces the costs and heavily rewrites the control code to fix a few bugs and reduce overall UPS impact. Content.

Racine wi police scanner.

Fnaf lore explained 2022.

Brave New World - Mods. Apr 27th, 2020. Never. 4,118. 0. None. -. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.Re: Overproduction of sulfur. by pyrolytic_tungsten » Wed Oct 15, 2014 9:42 pm. For comparison's sake 50 sulfur is equivalent to 15 half full pipes of petroleum gas (no modules). That doesn't sound unreasonable. 50 sulfur * 3/2 gas/sulfur * 1/5 pipe/gas = 15 half full pipes. DerivePi.Brave New World - Mods. Apr 27th, 2020. Never. 4,118. 0. None. -. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.The blue science recipe didn’t used to require sulfur, it used to be that the only thing that used sulfur was sulfuric acid (edit: and explosives, but those were less useful before the spidertron gave you a reason to use explosive rockets). Your guide may be back from when that was the case. 9 LordAnkou • 3 yr. ago Oh, really? That might be why.One lane each of red chips, blue chips, LDS, RCU, batteries, rocket fuel, coal, sulfur, stone and stone-brick. One pipeline of lube. The whole thing fits in two bundles of six belts. If I need to build artillery shells here then I'll also need a lane of plastic and a lane of explosives feeding into the mall.Problems with early plastic/sulfur production. I'm on my first freeplay playthrough, and I'm having problems producing plastic and sulfur. Here's my setup. 8 Pump Jacks producing a combined total of 1.8 crude oil/sec. 2 Assemblers barreling up oil to load onto a train that drops everything off at my main base. 2 Assemblers emptying crude oil at ...I also make sulfur on site, I think its kinda ugly and wouldnt want a belt of it :) In the past, I put sulfuric acid on my train bus, but made sulfur on site. I'm currently doing Krastorio 2 though which changes the dynamic quite a bit, and will likely be putting Sulfur on the train bus. Personally I think it depends on the demand for it.The battery is an intermediate product used in several key recipes, including the utility science pack which is required for late-game research, and the flying robot frame, which is required to build logistic and construction robots . Furthermore, batteries are a crucial component of powering a factory using solar power because of their use in ...SE by itself stands alone perfectly, and is a very nice game. And you're here in r/factorio, so eventually you'll probably do both eventually anyway, so there's no wrong choice. I will just add that I actually find K2+SE easier than SE at the end, because some benefits of K2 neutralize some of the challenges of SE. ….

Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book"This series contains tu...Is sulfur a liquid Factorio? Sulfur is a solid item in a chain of otherwise fluid based manufacturing. What is the pump for in Factorio? There is a summary. A pump is a fluid handling device that can be used to move fluids, prevent back-flow and load/unload trains. The pump is used to insert fluids.India and China are on opposite trajectories when it comes to emissions of man-made sulfur dioxide, a contributor to smog. This week, air pollution forced some 4,000 schools to close in New Delhi, as India’s capital suffers through an air q...Solar panel. Solar panels are an unlimited source of free energy that produce no pollution. During daylight hours every panel provides the maximum power level, 60kW. Generated power will increase/decrease linearly during dusk and dawn, and no power is produced at night. This means one solar panel produces an average of 42 kW over one day and ...Tutorial:Main bus. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. This is also a downside as there are more belts used ...Easy OIL with COAL LIQUEFACTION - Factorio 0.18 Tutorial/Guide/How-to. Tileable Coal Liquefactio - FACTORIO MASTER CLASS. Simple Upgradeable PLASTIC from 15 to 90 per second - Factorio 0.18 Tutorial/Guide/How-to. Chemicals - Plastic and Sulfur - FACTORIO MASTER CLASS. NUCLEAR POWER; Shattering Conventional Wisdom | Factorio 0.18 Tutorial/Guide ...This mod adds mine-able sulfur ore to the map. Intended to supplement your production of sulfuric acid by enabling mining of sulfur deposits. The ore density is slightly less than …The battery is an intermediate product used in several key recipes, including the utility science pack which is required for late-game research, and the flying robot frame, which is required to build logistic and construction robots . Furthermore, batteries are a crucial component of powering a factory using solar power because of their use in ...337K subscribers in the factorio community. Community-run subreddit for the game Factorio made by Wube Software. Advertisement Coins. 0 coins. Premium Powerups Explore Gaming. Valheim ... Scientists have created a battery using a mixture of lithium and sulfur, with extremely improved efficiency compared to traditional lithium-ion batteries ... Sulfur factorio, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]